Review- Mass Effect 2
February 2, 2010 |13:37 | New Games By : Team X
In November of 2007, BioWare’s Mass Effect was released. The years leading up to its release were full of promises of an RPG experience unlike anything we’ve ever seen before. Stunningly beautiful graphics, a highly deep and rewarding dialog system, and a story that can change in the blink of an eye. That was just the tip of the iceberg.

Mass Effect 2 is an action-RPG sequel to 2007’s Mass Effect that puts you in the shoes of Commander Shepard once again. Shepard and his crew on the Normandy are on patrol for geth, when the ship is attacked. Shepard does not survive the attack and his lifeless body lands on an unknown planet.
The story doesn’t end there though as a shadow broker group known as Cerberus collects Shepard’s body and spends two years attempting to reanimate it. They are successful with reviving Shepard and recruit him to fight for the organization.


The lid has been lifted on the latest online venture from publisher EA, and this time it’s the lucrative FIFA franchise that’s getting the mass-audience treatment.
So, accomplished what the world looked forward to the mid-2009. Apple has officially announced a tablet PC, called the iPad.
The premise: Two years after an interstellar attack, Cmdr. John Shepard must put together an elite assault team to thwart the abduction of entire human colonies.The advance:
Last Thursday, both the PC and Xbox360 versions of the upcoming Mass Effect 2 game leaked to BitTorrent, which didn’t go unnoticed by the masses.The game is scheduled to be sold in stores starting Tuesday in North America and Friday throughout Europe, but many curious customers couldn’t wait until then and have downloaded an unauthorized copy instead.
Formed by two veterans of the defunct Titan Quest developer Iron Lore Studios, Crate Entertainment initially wanted to focus on console development but decided last year to find its feet by sticking to more familiar territory: Creating.
I've discussed Mac gaming before on Mac Planet (October 9, 2009 'Gaming on a Mac? Why so hard?'. It's the one area where Mac can users can justifiably feel well and truly miffed at being users of a platform with small market share.
New sales figures from market research firm NPD show the video game industry did huge business in December 2009, breaking industry records to log the biggest sales month every.











